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Page 34 of 80 [1187 Posts]   Goto page: Previous 1, 2, 3, ..., 32, 33, 34, 35, 36, ..., 78, 79, 80  Next
Author Message
 Topic: New ARGS and Why/WHEN They Come About
Agent Lex

Replies: 3
Views: 1930
Holidays are certainly a major factor in big games, but in grassroots games I'd say a different factor is why they tend to pop up at the same time.

A lot of people see an ARG and go "ooh I could do...

PostPosted: Wed Oct 22, 2008 5:59 am
 Topic: Meaning behind your username
Agent Lex

Replies: 107
Views: 31184
Forum: Meta » Various & Sundry

Vecheeso wrote:
Makes sense?


Yep.

PostPosted: Fri Oct 17, 2008 7:50 am
 Topic: Shutting down the Adventurer's Club at Disney World
Agent Lex

Replies: 13
Views: 4594
Forum: Meta » Various & Sundry

For the record, the club was indeed shut down at the end of September. I was just pointed to this performance from the final night. I'm sure there...

PostPosted: Fri Oct 10, 2008 4:03 pm
 Topic: [ARG] "Who Killed Amanda Palmer?"
Agent Lex

Replies: 175
Views: 41779
Off to Camden then! I'll let ya know if I find anything.

ETA: I'm standing opposite now, but it doesn't look open. Will you be able to make it there tonight, Sean?

PostPosted: Fri Oct 10, 2008 7:42 am
 Topic: [ARG] "Who Killed Amanda Palmer?"
Agent Lex

Replies: 175
Views: 41779
Just quickly checking in.

My meeting's at midday today, and I expect it won't last more than an hour. After that, I can go to any/all of the locations, though I don't know whether or not the bars/c...

PostPosted: Fri Oct 10, 2008 4:18 am
 Topic: We've been outed.
Agent Lex

Replies: 7
Views: 1964
notgordian wrote:
Let us know if you want embarrassing emails from your prof's game to hold over his head.


And let me know if you want embarrassing insider emails Twisted Evil

PostPosted: Fri Oct 10, 2008 3:32 am
 Topic: [ARG] "Who Killed Amanda Palmer?"
Agent Lex

Replies: 175
Views: 41779
Hey, I said they were fairly far apart. But I can still visit all 3.

I'm going into the city tomorrow anyway, so if you want me to run around and ask people about a missing purse, I'd be happy to. ...

PostPosted: Thu Oct 09, 2008 3:46 pm
 Topic: Jonathan Waite on RTE News
Agent Lex

Replies: 3
Views: 2787
Re: Jonathan Waite on RTE News
redct wrote:
For those who hate RealPlayer, stay away. Confused


Darn, I'm one of those people. Sad

PostPosted: Tue Oct 07, 2008 8:28 am
 Topic: Identification Tag on ALL of my ARG sites?
Agent Lex

Replies: 12
Views: 2329
Forum: Meta » Puppetmaster Help

The easiest way to ensure players know that a site is within your game is to link it from another site which is definitely in your game. For example, say site A is your trailhead, and site B is some r...

PostPosted: Sat Oct 04, 2008 8:06 am
 Topic: [OSC] [TRAILHEAD] Operation: Sleeper Cell
Agent Lex

Replies: 160
Views: 35786
On teams...

[quote="The donations page"]# When you donate, your money will be converted to our in-game currency 'BND' (Bonds).
# Use your BNDs to unlock a mission cell directly, or send BNDs to yo...

PostPosted: Tue Sep 23, 2008 5:16 pm
 Topic: Life after the game
Agent Lex

Replies: 5
Views: 1979
thebruce wrote:
You know, I think it would be great fun to see a "Shrek" of the ARGiverse. Laughing
A mass meta-crossover of all ARG characters... =)


You've given me an idea...

(okay, s...

PostPosted: Fri Sep 19, 2008 5:59 pm
 Topic: [OSC] [TRAILHEAD] Operation: Sleeper Cell
Agent Lex

Replies: 160
Views: 35786
Muffin wrote:
Wonder how much this will be PPC Reunited?

Considering that basically the entire team are ex-PXC players... and it seems the entire playerbase are ex-PXC players...

PostPosted: Thu Sep 18, 2008 1:49 pm
 Topic: ARG HeadF*ck
Agent Lex

Replies: 15
Views: 5678
Forum: Meta » Player Help

[quote="operativegrey"]ARGs are like an interactive play where the actors define the narrative in a free form manner; but a plays entire point is to create within the view the suspension of disbelieve...

PostPosted: Wed Sep 17, 2008 12:17 pm
 Topic: Do you think that's it.....
Agent Lex

Replies: 28
Views: 7277
Re: A New Puzzle!?
Gupfee wrote:
All I've gotten so far is that they are all rollercoasters.

All I've gotten is that, plus line 5 is all screwy and gives 10 results. Not conductive to solving.

EDIT: *ahem*...

PostPosted: Tue Sep 16, 2008 8:13 pm
 Topic: ARG HeadF*ck
Agent Lex

Replies: 15
Views: 5678
Forum: Meta » Player Help

[quote="operativegrey"]Dude that's exactly the type of game I'm looking for. that inkling of doubt that makes you feel like it could be more than a game is what makes ARGs (for me at least) an excitin...

PostPosted: Tue Sep 16, 2008 3:04 pm
 
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